Category Archives: Mobile

Android units – pixels, density, dpi, dip, dp, dps, sp, sip

The Android documentation for supporting multiple screen sizes says: The density-independent pixel is equivalent to one physical pixel on a 160 dpi screen, the baseline density assumed by the platform (as described later in this document). At run time, the … Continue reading

Posted in Android, Mobile, Uncategorized | 24 Comments

Android Crash Reports are Awesome

In my last post, I said I like WP7 platform best for development, but one thing that blew me away about Android development is when Google came out with crash reports. Developers can see stack traces for all the crashes … Continue reading

Posted in Android, Mobile, Uncategorized | 5 Comments

Developing on WP7 vs Android vs iPhone

Although iPhone is still by far the best platform to make money on or be able to have the highest quality experience for your apps, WP7 is my favorite platform to develop on with Android not far behind. Microsoft has … Continue reading

Posted in Android, iPhone, Mobile, WP7 | 12 Comments